Countess

Countess is a melee assassin. She is played mostly on Off- (Solo-) or Midlane and sometimes in the Jungle.

Abilities

 * Q - Shadow Slip:
 * Countess targets a nearby enemy and blinks to them, dealing damage and applying a movement speed slow for 1.5 seconds. Retrigger within 3 seconds to return to the original position.
 * Damage: Magic
 * Cast Type: Enemy Unit Selection
 * Cast Range 1400
 * RMB - Blade Siphon:
 * Countess quickly spins, causing damage in a circle around her.
 * Damage: Pure
 * Cast Type: Instant Activation
 * Passive Effect: Lifesteal on kill (heroes 4%, minions 1%)
 * E - Dark Tide:
 * Countess sends out a rolling cloud of darkness in front of her, dealing Ability Damage to all enemies in the Area of Effect
 * Damage: Magic
 * Cast Type: Instant Activation
 * R - Feast:
 * Countess jumps to a nearby enemy Hero, forcing them to look at her and Stunning them briefly before dealing Ability Damage. Countess is locked down for the duration of the attack.
 * Damage: Magic
 * Cast Type: Instant Activation

Build
Focus on buying cards with


 * Ability (Magic) Damage
 * Mana & Mana Regeneration
 * Cooldown Reduction.

Personal recommendation: Mechanical Converting Stone for 10% Ability Lifesteal.